Hasbro
Hasbro
Dream come true. Here I was contracted in as a Sr. Graphic Designer to complete high-priority design items across multiple game franchise titles for major markets, including the lightening fast production of soon-to-be-released Wordle: The Party Game (w/ the New York Times), and titles for the Clue, Monopoly, Scrabble, and Game of Life franchises, as well as some brand new, sure to be favorites set for release in 2023-24. Other than graphic design, here are some things I got up to while on my 6-month contract:
• Working with Narrative and Game designers to generate best practices for instructions and UX.
• Directing commissioned artists and artist vendors to execute high-level deliverables.
• Storyboarding, shooting, and directing internal marketing videos for sell-in presentations.
• Mentoring mid-level and jr. Design teams.
DUNGEONS & DRAGONS: Bedlam in neverwinter
The smile on the portrait of my time at Hasbro was certainly working with the amazing creatives there, namely on the Dungeons and Dragons escape game with Wizards of the Coast. For those that know me well, D&D has been a passion in my life for a long time. (For those that don’t, no joke! Since first grade!) so it was an absolute pleasure to team up with the fantastic minds over in WoTC on this truly epic game.





SIZZLE VIDEOS
Outside my contracted responsibilities I volunteered to storyboard, shoot and edit new-game sizzle videos used in informational B2B conferences, effectively saving the gaming department budget upwards of $30k, and valuable resources within the marketing department and Hasbros video/advertising department Left Foot Blue.